Tuesday, 10 June 2014

Task 3 - Artistic Styles

PHOTOREALISM

         Photorealism is a genre of art that encompasses painting, drawing and other graphic mediums, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium. Although the term can be used to broadly describe artworks in many different mediums, it is also used to refer specifically to a group of paintings and painters of the United States art movement that began in the late 1960s and early 1970s.


CELL SHADING

         Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or Tints and shades. Cel-shading is often used to mimic the style of a comic book or cartoon. It is somewhat recent, appearing from around the beginning of the twenty-first century. The name comes from cels, the clear sheets of acetate which are painted on for use in traditional 2D animation.


ABSTRACTION

         Abstract art style employs lines and geometric shapes that are not meant to resemble anything in particular. Geometry Wars and Breakout are two well-known examples.




EXAGGERATION

Exaggeration is used in games, mostly in RPGs, this art style is used for animé and manga typically, this art style is where the artist exaggerates many things within the game, mostly games with a Japanese influence.




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