Tuesday 14 January 2014

Task 2 - Artistic Styles

PHOTO-REALISM

Photorealism is the genre of painting based on using cameras and photographs to gather visual information and then from this creating a painting that appears to be photographic. The term is primarily applied to paintings from the United States art movement that began in the late 1960s and early 1970s.

An good example of a photo realistic game engine is ThorSkan:

CELL SHADING

Cell shading or toon shading is a type of non-photo-realistic rendering designed to make 3-D computer graphics appear to be flat. Cell-shading is often used to mimic the style of a comic book or cartoon. It is somewhat recent, appearing from around the beginning of the twenty-first century. The name comes from cells (short for celluloid), the clear sheets of acetate which are painted on for use in traditional 2D animation


ABSTRACTION

Abstraction is a process by which concepts are derived from the usage and classification of literal "real" or "concrete" concepts, first principles, or other methods. "An abstraction" is the product of this process a concept that acts as a super-categorical noun for all subordinate concepts, and connects any related concepts as a group, field, or category.


EXAGGERATION

Exaggeration is a representation of something in an excessive manner. The exaggerator has been a familiar figure in Western culture since at least Aristotle's discussion of the alazon: 'the boaster is regarded as one who pretends to have distinguished qualities which he possesses either not at all or to a lesser degree than he pretends, exaggerating'

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